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StarCraft is a real-time strategy game produced by Blizzard Entertainment (1997), similar to their previous hit Warcraft II but with improved gameplay. Warcraft II, while advanced for its time, featured the noted weakness of having characters parallel across the two races: each unit had a corresponding unit in the other race, and the tech trees were similar. Starcraft avoided this by having three races, Protoss, Zerg and Terran, instead of two, by having several units without parallels in the other two races, and by having dramatically different technologies for each race.

The game also includes multi-player gaming on Blizzard's internet gaming service Battle.net. One can play against opponents all over the world free of any charge beyond the original purchase of the game.

An expansion pack called Brood War was released in 1998. Brood War provides several new units for each race and a whole new set of scenarios which continue where the StarCraft scenarios left off.

StarCraft was the highest selling PC game in 1998.


See the individual races for their various buildings and units.


The game comes with a campaign/map editor called StarEdit. StarEdit has many features, including a trigger system that allows one to make radical changes to the way that map works.

Readily giving gamers the ability to create map scenarios allows for the gamers to become creators. Scenarios are created with entirely different sets of rules, objectives, and units. More popular user created scenarios include VTEC Paintball[?], Tankwars[?], and Commando Wars[?].

Similar games include Warcraft III, Command and Conquer, Red Alert, Dune II[?], and Total Annihilation[?].

See also: Damage Types (StarCraft)

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