Encyclopedia > Binding (computer science)

  Article Content

Binding (computer science)

In computer science, binding ,means associating objects with names in programming language. Objects' names are said to be "bound" to them.

Binding can be either Static binding[?], which means it happens at compile-time, or dynamic[?], which means it happens at run-time. Deep binding[?] and shallow bindings[?] are not kinds of binding, but ways to implement binding.

Also, scope rules might define binding time of objects.

Binding time is determined largely with allocation of objects.

Some objects can be bound at compile-time or link-time[?]. For example,

static int n;
int main ()
{
  n = 12;
  return n;
}

In this C code, a global variable n is bound to certain location in the memory of the computer.


See also: Object, Dynamic binding[?], Static binding[?], Scope, Object-oriented programming, Label, Deep binding[?], Programming language



All Wikipedia text is available under the terms of the GNU Free Documentation License

 
  Search Encyclopedia

Search over one million articles, find something about almost anything!
 
 
  
  Featured Article
Springs, New York

... and the average family size is 3.08. In the town the population is spread out with 22.3% under the age of 18, 6.3% from 18 to 24, 31.0% from 25 to 44, 26.9% from 45 to 64, ...

 
 
 
This page was created in 49.6 ms