Encyclopedia > State pattern

  Article Content

State pattern

A behavioral software design pattern, state pattern is used for computer programming to control the state in the program.

See also: Strategy pattern, Dynamic classification[?], Run and return successor[?], Duality between state and class[?]



All Wikipedia text is available under the terms of the GNU Free Documentation License

 
  Search Encyclopedia

Search over one million articles, find something about almost anything!
 
 
  
  Featured Article
Lake Ronkonkoma, New York

... age is 37 years. For every 100 females there are 93.5 males. For every 100 females age 18 and over, there are 90.3 males. The median income for a household in the town ...

 
 
 
This page was created in 21.4 ms