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State pattern

A behavioral software design pattern, state pattern is used for computer programming to control the state in the program.

See also: Strategy pattern, Dynamic classification[?], Run and return successor[?], Duality between state and class[?]



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Johann Karl Friedrich Rosenkranz

... des Hässlichen (1853) Die Poesie and ihre Geschichte (1885) Studien (1839-47) Neue Studien (1875-78). He published also an autobiography entitled Von ...

 
 
 
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