Encyclopedia > State pattern

  Article Content

State pattern

A behavioral software design pattern, state pattern is used for computer programming to control the state in the program.

See also: Strategy pattern, Dynamic classification[?], Run and return successor[?], Duality between state and class[?]



All Wikipedia text is available under the terms of the GNU Free Documentation License

 
  Search Encyclopedia

Search over one million articles, find something about almost anything!
 
 
  
  Featured Article
Explorer

... Verrazano, (died 1528), sea explorer Amerigo Vespucci, (1454-1512), discovered other parts of America and gave his name to the new continent W Jean-Frédéric Waldeck, ...

 
 
 
This page was created in 28.2 ms