Encyclopedia > State pattern

  Article Content

State pattern

A behavioral software design pattern, state pattern is used for computer programming to control the state in the program.

See also: Strategy pattern, Dynamic classification[?], Run and return successor[?], Duality between state and class[?]



All Wikipedia text is available under the terms of the GNU Free Documentation License

 
  Search Encyclopedia

Search over one million articles, find something about almost anything!
 
 
  
  Featured Article
Urethra

... between the clitoris and the vaginal opening. In the human male, the urethra is about 8 inches (200 mm) long and opens at the end of the penis. Medical problems of ...

 
 
 
This page was created in 21.9 ms