Puerto Rico is a board game in which players assume the roles of colonial governors on the island of Puerto Rico during the age of Caribbean ascendancy. The aim of the game is to amass Victory Points, in the form of Victory Chips, buildings and bonuses.
The game is played on a separate board for each player, with spaces for city building and island (plantation) building. The plantations produce agricultural products (Corn, Indigo, Sugar, Tobacco and Coffee), which are then processed in the city before being sold for cash (used for building), or shipped to the Old World for Victory Chips.
The game uses a novel turn mechanism, in which players pass clockwise round the table a Governor card, allowing them first pick of action cards.
Players, going clockwise, pick these action cards and then everyone, going clockwise, performs the action if they so choose.
The player who picked the action-card gets some advantage,
e.g. he gets one extra man, or he can sell one piece more
than the other players in that round.
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