MIX is replaced by a wholly new machine, MMIX, in the later editions of the textbook. In the meantime, you can find software that emulates MIX. Called MIXware by Donald Knuth. GNU MDK is one such program, which is known to be running on a wide variety of platforms.
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MIX is both a binary and a decimal computer. When programmed in binary, each byte has 6 bits (values range from 0 to 63). In decimal, each byte has 2 decimal digits (values range from 0 to 99). Bytes are grouped into words of five bytes plus a sign. Most programs written for MIX will work in either binary or decimal, so long as they do not try to store a value greater than 63 in a single byte.
A word has the range -1,073,741,824 to 1,073,741,824 (on a binary machine), or -10,000,000,000 to 10,000,000,000 (decimal machine) and distinguishes between +0 and -0. (Most modern machines use two's complement[?] binary arithmetic, and have only one zero. Programming arithmetic on MIX requires taking into account the fact that +0 ≠ -0.)
There are 9 registers in MIX:
MIX records whether the previous operation overflowed, and a comparison indicator (less than, equal to, or greater than).
The MIX machine has 4000 words of storage (each with 5 bytes and a sign), addressed from 0 to 3999. A variety of input and output devices are also included:
Each machine instruction in memory occupies one word, and consists of 4 parts: the address (2 bytes and the sign of the word) in memory to read or write; an index specification (1 byte, describing which rI index register to use) to add to the address; a modification (1 byte) that specifies which parts of the register will be read or altered; and the operation code (1 byte). All operation codes have an associated mnemonic.
MIX programs are typically constructed using the MIXAL programming language[?], for an example see the Hello world page.
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