The basic idea of the games is that the characters from the Super Mario Brothers series of video games get together and race go-karts around a variety of tracks. Powerups that temporarily equip the carts with everything from a "turbo boost mushroom" to Koopa shells thrown as projectiles are located around the tracks, and can be used to speed oneself up or hamper an opponent. The music was composed by Koji Kondo.
Being a sequel, several things are different in Mario Kart 64. Obviously, the game has updated graphics, but other things were added as well. The game is a little bit harder than Super Mario Kart, and the Wario and Donkey Kong characters replace Koopa Troopa and Donkey Kong Junior. In addition to the new characters, several items were changed in Mario Kart 64: The Jump Feather and Coin were taken out, and the Banana Bunch, Super Mushroom, Triple Mushroom, Triple Green Shell, Triple Red Shell were put in. An entire new set of levels also awaited gamers.
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