Rules The two-player game is played on a checkered board. The size or material of the board is irrelevant, but horizontal and vertical grating should be set up as odd pairs, ie. 9x9, 15x15, 19x19 etc, so that there is a central square. The most common setting is 9x9, where the attacking side has 16 pieces and the defender has 8 pieces plus one king in the middle square. All pieces can move any number of squares in a row. The king's side wins if the king manages to escape to any of the four corners which are reserved for the king alone; the attacker's side wins if king is cornered on three or four sides so that it can't move. The king can move between two or three enemy pieces safely.
Starting layout |
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Attacking pieces in black, defending pieces in white. |
A piece can be removed from the board when it is trapped between two enemy pieces from either adjacent vertical or horizontal squares. However, if a piece voluntarily goes in between then it is safe. The middle square, (King's Castle), cannot be accessed by any other piece than king itself. The four corners are reserved for the king alone too. The attackers base's are also non-accessible to them, once left.
The tempo of game is usually quick and old legends tell that Vikings even killed their opponents in fury after a loss. The game can be very addictive, maybe because of the easy rules and sudden change of nature of the game.
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