A
German game designer is not necessarily a
game designer[?] who is
German, but someone who designs
German-style board games. Typically in Germany the game designer's name is given a prominent location on the cover of the game box, unlike many other countries where only the publisher's name can be found. Since the designer is known, consumers can decide on which game to buy based on the game designer rather than just the company who produced it. German game designers also have somewhat of a celebrity status in the gaming community.
German game designers
- Reiner Knizia (Tigris & Euphrates (Euphrat und Tigris), Modern Art, Ra)
- Wolfgang Kramer[?] (Daytona 500, El Grande, Princes of Florence)
- Alan R. Moon[?] (Capitol, Elfenland, Union Pacific)
- Sid Sackson (Acquire, Can't Stop, Kohle, Kies & Knete)
- Karl-Heinz Schmeil[?] (Attila, Die Macher)
- Andreas Seyfarth[?] (Manhattan, Puerto Rico)
- Klaus Teuber (The Settlers of Catan, Adel Verpflichtet, Löwenherz)
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