is a field of computer science
concerned with the question of how to design software
that is easy to use. It is closely related to the field of Human-computer interaction
. See also usability testing
Among the leading proponents of this field of study are Donald Norman and Jakob Nielsen[?]. Nielsen has written a book on the subject, aptly titled Usability Engineering, which was published in 1994.
The subject is considered of sufficient importance that a number of universities include a usability engineering course as part of the computer science curriculum.
All Wikipedia text
is available under the
terms of the GNU Free Documentation License