TwixT is a two-player
abstract strategy[?] board game invented by Alex Randolph. It is a member of the
connection game[?] family, along with games such as
Hex,
Havannah,
Y, and
Star[?].
Twixt is played on a 24x24 square board, with the four corners missing. The two players are Red and Black; the topmost and bottommost rows belong to Red, and the leftmost and rightmost rows belong to Black. Players may only place pieces on the board of their own colour.
The rules are as follows:
- The players take turns placing pegs on the board, one peg per turn.
- Red places the first peg. To counteract first-move advantage, the pie rule is suggested. A player may not place a peg on the rows which belong to their opponents.
- After placing a peg, you may link one or more pairs of pegs on the board which are all your own colour. The links can only go between two pegs a knight's move away from each other, and cannot cross another link; they block other links, most importantly the opponent's. You may remove your own links (but not your opponent's) in order to rearrange the sequence of links on the board.
The first player to make a continuous chain of linked pieces between their two sides wins.
3M originally published TwixT as part of its Bookshelf Games line; Avalon Hill took over publication at a later date. It is no longer produced in the United States of America, although Schmidt Spiele[?] produced copies of the game in Germany, and Kosmos[?] published a version of the game in 1998.
TwixT is playable on Richard Rognlie's play-by-eMail server.
References
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