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Tenebrae is a GPL-ed first person shooter engine based on the Quake engine by Id Software.

It is notable for implementing stencil shadows and per-pixel lighting. The potential to use these rendering technologies in a PC gaming engine was alreay proven by their being known to be part of the game Doom 3, but the Tenebrae engine then became publicly available in late 2002 before this game was released.

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... 1395 he was sent to the school at Deventer conducted by the Brethren of the Common Life[?]. He became skilful as a copyist and was thus enabled to support himself. ...

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