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Talk:Algorithms on Wikipedia

This is a simple issue. Use C++ without any object oriented constructs and without pointers except for binary trees and other dynamically allocated data structures. References should be used whenever possible. Also, no macros.

Secondly, clarity/readability should be emphasized over speed.

Advantages:

    • basic syntax of C++ is essentially the same/easily understandable by programmers in other languages
    • C is widely known
    • Avoids Unix specific languages such as Ruby, Python, Perl, etc. (NB: Technically, these are portable but almost all users of those languages use linux/unix).
 

I can appreciate the emphasis on iteration versus recursion, as recursion is not taught to some people. I don't agree that iteration is always preferable. A recursive algorithm that searches a binary tree is simpler to understand, requires less book-keeping in variables, and is in general, preferable when explaining to a neophyte. I think there are an entire class of problems that are similar. --BenBaker

I'm aware that recursion vs. iteration is one of more controversial of hints listed. There is certainly class of problems are much easier to solve using recursion than iteration. That is a hint for problems that can be solved equally easily with both methods (like fibonacci).

There is also a problem that various people find either of methods "simpler to understand". There's some point in providing both implementations, so both groups can find easy-to-understand algorithm.

Probably some weaker wording should be used. --Taw


Iterative where immediately apparent would be nice. On the other hand, if its a problem that lends itself to recursion, no reason not to. programming is complicated, there's no two ways about it.

BTW, Even with iterative constructs available in LISP, I tend to go recursive just because the language lends itself to it, but in C I go iterative if I can help it. Something to think about... --alan d


I think this page should be renamed "List of Algorithms", should have a one-line explanation of every algorithm, and should be listed on Reference tables. I don't think it makes much sense to try to dictate in which way people are to write sample implementations. Personally, I'd prefer pseudo code. Also, why is it directed at Unix programmers? What about Hurd hackers? --AxelBoldt
  • Page name is almost irrelevant.
  • One-line ok
  • Reference Tables done
  • It's not discating, it's setting standards
  • It makes LOT of sense. Bad sample implementation is almost completely useless.
  • Pseudo code is really bad idea. It is in no aspect better than real languages like Ruby or Python. It's impossible to test, so may contain errors and one has to assume many things like array indexing about it. Pseudocode should be discouraged.
  • It should be directed at Unix programmers, because majority of people interesed in this topic knows Unix or technologies that come from it, like C. No Unix-specific quirks in code of course.
  • Objectively speaking, Hurd is kind of Unix or at least mostly Unix-compatible.
  • Hurd hackers are very small group of people and I'm sure that all of them know some other Unices.
--Taw

  • Page names involving "Wikipedia" are generally taken to be meta articles about Wikipedia, not genuine Wikipedia articles. If this is intended to be a policy article about Wikipedia coding standards, then there should be a separate list of algorithms.
  • While it is true that pseudo code cannot be tested, it is intended for human understanding and may therefore contain less errors. Programming languages often contain obscure constructs (= vs == for instance, or overloaded division /) which make understanding harder. Just because you can test a program doesn't mean that it is less likely to have errors.
  • The reference to Hurd was a joke. I was alluding to the fact that there are many programmers which don't use Unix.
The article should be directed at programmers, period. --AxelBoldt
So the only unresolved issue is pseudocode, right ?

Arguments for pseudocode and against simple real languages:

  • Rarely used languages like Ruby may confuse readers
  • Pseudo code forces the programmer to think through the algorithm before implementing it; the danger with real code is that they just cut and paste
  • Pseudo code can focus in on the heart of the algorithm, glossing over trivial parts (initializing of arrays, type casts)
  • Pseudo code is the most concise description of an algorithm designed for human consumption, programming languages are designed for consumption by computers.
  • Pseudo code can use generally established conventions of mathematical notation (xn, √x, x mod n), while avoiding idiosyncracies of programming languages.
  • Any algorithm that can be expressed at all can be expressed in pseudo code; some algorithms can not be expressed in some programming languages.
  • ...

Arguments for simple real languages and against pseudocode:

  • Pseudocode can't be easily tested, so may contain subtle errors like off-by-one
  • Pseudocode needs explanations about things like == vs. =, type of division, array indexing etc. before each example
  • Pseudocode isn't standarized, so it may confuse reader
  • Reader can't play with sample implementation, and playing can help to understand in case of some algorithms
  • Pseudocode needs some redundant information, for example it must have array size specified as separate variable, while in most languages constructs like array.size can be used to get it.
  • Pseudocode can't be easily used for many algorithms, for example those involving pointers
  • ...


I'm moving Ruby into the list of less-recommended languages. Smalltalk and Eiffel both have many more users than Ruby does, so if you're going to recommend against them (which I think is reasonable), then you have to take out Ruby as well. The only ones I think have a significant enough user base that any programmer should at least be familiar with them are C/C++, Java, BASIC, Pascal, Perl, and Python. BASIC and Pascal are bad because there are too many incompatible variants.

-- LDC

C programs can be a mess because to write them portably, taking into account char-size, endianness etc., can make them unreadable. While I like Perl, I think it is unreadable unless you have really used it quite a bit. Ideally, I would like the sample implementations to be relevant to beginning computer science students as well as to working programmers. --AxelBoldt


There are two things that need to be considered in choosing languages - its readability and its popularity. That's why languages like Python and Ruby, which were designed (successfully) with readability in mind are more apropriate, while Perl and C are less apropriate, than they would be if only popularity mattered. I put Eiffel and Smalltalk on discouraged list not only because of their little popularity but also because of their non-standard syntax, and it case of Smalltalk, philosophy.

About popularity:

  • From http://www.eros-os.org/pipermail/e-lang/2001-October/005793 (freshmeat projects count, only relevant entries quoted):
    • Python: 403
    • Ruby: 31
    • Eiffel: 16
    • Delphi: 15
    • Pascal: 15
    • Smalltalk: 3
    • Visual Basic: 6
    • Object Pascal: 4
    • Basic: 1
    • so if Unix hackers are considered, BASIC, Pascal, Smalltalk and Eiffel are less popular than you stated while Ruby is more. (in other groups, popularity ranking will be different)
  • BASIC and Pascal aren't bad only because there are too many variants. There are many bigger problems with these languages. (details are easy to find online)
  • Nowadays most new programmers aren't familiar with Pascal and BASIC. They might have seen some code, but haven't used it to do anything serious. Most schools don't use these languages for teaching and they are virtually unused in UNIX world.
  • Ruby's popularity is comparable to Python's in Japan (there was article on /. about it, but i don't have hard data handy) --Taw

As a beginning computer science student, I request that all algorithms be written in a Wikipedia-standardized pseudocode. I'm not particularly familiar with any language, and IMO, the most generalized presentation would be of greatest benefit. There's no reason why there can't also be implementations in Python or Java, giving us the best of both worlds. --Stephen Gilbert
What's the point in "standard" pseudocode as compared to using simple real world language ? --Taw
I find that pseudocode helps me understand the general algorithm, as opposed to a specific implementation of it. Why can't both pseudocode and a simple real world language be used? --Stephen Gilbert

Freshmeat is hardly an unbiased sample, and the numbers quoted are too small to mean much anyway. Google returns twice about as many hits for "Smalltalk language" and "Eiffel language" as it does for "Ruby language". Check out any bookstore: you're likely to find 5-10 books on Eiffel and Smalltalk; I think only one Ruby book exists. Smalltalk is big in academia as a teaching language (like Pascal used to be, and Java is now), so a lot of people are familiar with it even if it doesn't get used for real projects much. I have no idea what you mean by its "philosophy" or why that matters. BASIC isn't used in academia and it's not used much in Unix, but it's still the #1 most popular programming language by many measures--let's not kid ourselves that the world is Unix--the world in Windows, and us Unix hackers are growing minority, but still a minority.

The Ruby code does have the advantage that it's pretty readable as pseudocode for simple things. All in all, I think if I were to add code samples here, I'd use Java (which you omitted from the table above--its count is 740, above all those you mentioned and below C/C++, Perl, and PHP), since it is quite common, well-defined and standardized, and quite readable. -LDC


  • By user count, world may be Windows, but by programmer count it's not.
  • I wouldn't call Java very "readable".
  • Google count for 'basic language' and 'basic programming language' contains mostly false positives on main page - basic is popular english word after all

Your first point may be true; it would be hard to measure. Perhaps the "bookstore" metric would be useful there as well (that is, count the sales of related books). I personally don't find Java any less readable than Python or Ruby; they all use the same operators, keywords are sensible, etc. At any rate, that's a matter of personal taste. Yes, searching for "BASIC language" on Google would be silly, which is why I didn't do or suggest it. Even the ones I did do are only the roughest possible estimate, just like your "Freshmeat" metric. Another metric that might be useful is to look at newspaper job advertisements. Java, C, and BASIC (usually MS VB) programmers are in greatest demand, followed by Perl, ASP (a BASIC derivative), and miscellaneous others.


I'd support using real programming code (my favourites would be C/C++ or Java, but take your pick), not psuedocode. The problem with psuedocode is that there are no standards, and sometimes it is difficult to interpret. At least with real programming code, there is always only one (in theory at least) interpretation for the code. -- SJK


Why don't we just let everybody use their favorite programming language? That way, not only will we get the biggest possible catalog of sample implementation, but we will also get a nice collection of sample code snippets that we can link to from the respective programming language pages. Whenever you come across an ugly sample implementation in language you don't understand, like Scheme, just add your own implementation written in Brainfuck. Can't hurt, can it? --AxelBoldt
Nobody's saying that one can't add another sample implementation, if there is some reason of doing it. Hints are made so people have easier time if they're unsure what's the good way. --Taw
I'd prefer real code to pseudocode in general, but sometimes pseudocode is far more readable. For example, I just added an algorithm to Complexity_classes_P_and_NP. It's 8 lines of pseudocode, and fairly readable (I think). In any real language, this would be far less readable, since you'd have to build an interpretor, and deal with all sorts of data structures that aren't really important to the central idea. --LC
But that's because it's hardly an "algorithm", it's rather abstract mathematical construct --Taw

That's what algorithms are! Actual code implements an algorithm, which is the abstract mathematical construct of a sequence of steps to produce a result. Taw uses pseudocode here to give a very high-level presentation of an idea. In a real language, you'd have to just put in a procedure call like "RunProgram(x)", and comment that this is left as an exercise for the reader. :-)


The list of algorithms seems to be rather slewed towards algorithms used in computer programming. Do algorithms like Euclid's algorithm (a numerical algorithm) and Grover's algorithm (a quantum algorithm) belong? Or are the lists meant to be geared towards computer programming? -- CYD



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