Encyclopedia > Sheepshead schmear

  Article Content

Sheepshead/schmear

A schmear is when you are laying high point cards (Aces, Tens, and Kings) with the hope that your partner(s) will get the trick.

An example of schmearing:

  1. Partner leads 10♦ (10 points)
  2. Opponent 1 plays Q♣ (3 points)
  3. Opponent 2 plays A♦ (11 points)
  4. Picker plays 8♦ (0 points)
  5. Opponent 3 (out of trump) plays 10♠ (10 points)

This trick was worth 34 points! That's schneider already!

Opponent 1 won the trick as soon as s/he laid down the big Queen. As a result, opponents 2 and 3 both took advantage of the situation and put high-counting cards down. Also note that the picker played the 8♦, a no-counting card.

Good to know Sheepshead rule: WHEN IN DOUBT, SCHMEAR.

See also : Sheepshead



All Wikipedia text is available under the terms of the GNU Free Documentation License

 
  Search Encyclopedia

Search over one million articles, find something about almost anything!
 
 
  
  Featured Article
UU

... University University of Utah Union University[?] This is a disambiguation page; that is, one that just points to other pages that might otherwise have the same ...

 
 
 
This page was created in 45.6 ms