Backround music was done by Sonic Mayhem.
The action takes place in a science-fiction environment. In single player, you are a human soldier taking part at an invasion of the extraterrestrial Stroggos civilisation.
Unlike Quake, where hardware accelerated graphics controllers were supported only with later patches, Quake II came with OpenGL support out of the box.
The latest version is 3.20. This update includes numerous bugfixes and new maps designed for multiplayer deathmatch.
Quake II uses a similar client/server network model as Quake.
The server code of Quake II, which defines how everything behaves in the game, can be changed in any way because Id published the source code of their own implementation and Quake II uses the shared library functionality of the operating system to load the server program at run-time.
The source code to Quake II's client program was released under the terms of the GPL on December 21, 2001.
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