Programs that utilize tree strucutres need to process nodes[?] in a tree (represented as circles in below diagram). Nodes contain information about an object. For now, let's assume each node contains a letter.
Post-Order Traversal is a type of Tree Traversal[?] algorithm. Post-order refers to when the root is postponed until its two subtrees are processed.
Given a non-empty tree,
Given a binary tree PY:
The order would go D,G,E,B,C,F,A
An example of PostOrder in C++
template <class Item> int postorder_print(const binary_tree_nodes<Item>* ptr) // ptr is a pointer to a node in a binary tree OR null // meaning empty tree. { if (ptr != NULL) { postorder_print( ptr->left() ); postorder_print( ptr->right() ); std::cout << ptr->data() << std::endl; } return 0; }
The same example in Haskell might look like
data Tree a = ET | Node(a, Tree a, Tree a)
postorder :: Tree a -> [a] postorder ET = [] postorder (Node (x, left,right)) = (postorder left) ++ (postorder right) ++ [x]
Compare: Pre-order traversal, Inorder traversal
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