Redirected from ID Software
Their early titles included Dangerous Dave[?] and the Commander Keen games.
The first person shooter genre was popularised with their title Wolfenstein 3D, followed by the more sophisticated Doom and Quake series.
The lead programmer for id Software is John Carmack, whose skill at 3D programming is widely recognised in the software industry. John Romero, considered by many as a gifted game designer, also used to work for id Software until 2001.
Currently, id's "game engines" are supplied to many other developers, to the point where some in the industry regard id first and foremost as a game engine developer and only secondly as a producer of finished retail games. The price of licensing id's engines normally run about $250,000 per title.
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