Encyclopedia > HAM

  Article Content

HAM

Hold-And-Modify (more commonly know as HAM) is a screenmode of the Amiga micro computer. It works by interpreting the data for a pixel as 'copy the colour of my neighbour to the left' (Hold), then 'change that colour' (Modify). This allowed the computer to use a fairly rich palette, even if there were only a few bits available to indicate the colour.

A disadvantage was that rapid colour changes within a row of pixels were not possible, so if you tried to encode such a fast change, you would get artifacting similar to the type you sometimes get with the JPEG graphics format.

In the early days of multimedia, HAM gave the Amiga a small advantage over competing systems, because it allowed the system to display digitized photographs and rendered 3D images at a much more realistic level.

On early Amiga systems, only 5 bits could be used to indicate colours. Most screenmodes worked with indexed colours, meaning the 2^5 (=32) colours could be displayed at most. The HAM mode reserved 1 bit to indicate whether a colour was indexed or not (so 16 colours could come from an index and form the initial colours) and used 4 bits to indicate the shift in colour one pixel would have from its left neighbour.

A row of pixels would always start with one of the 16 indexed colours.

But how does it calculate the colour shift from there on?

HAM allowed for a maximum of 4096 colours to be used, because the system used 12-bit colour, 4 bits for each of Red, Green and Blue (2^12 = 4096).

On later Amiga systems (starting with the A1200 and A4000[?]), a pixel could have 8 bits to encode its colour, which allowed for 256 colours from an index, and a HAM mode allowing colours from a 24-bit palette. HAM-8 as it was called, therefore allowed a maximum of 262,144 colours on-screen from a palette of 16,777,216.

HAM was only originally put into the Amigas custom chipset[?] as an experiment. To quote Jay Miner (known as "the father of the Amiga") himself:

"Hold and Modify came from a trip to see flight simulators in action and I had a kind of idea about a primitive type of virtual reality. NTSC on the chip meant you could hold the Hue and change the luminance by only altering four bits. When we changed to RGB I said that wasn't needed any more as it wasn't useful and I asked the chip layout guy to take it off. He came back and said that this would either leave a big hole in the middle of the chip or take a three-month redesign and we couldn't do that. I didn't think anyone would use it. I was wrong again as that has really given the Amiga its edge in terms of the colour palette."



All Wikipedia text is available under the terms of the GNU Free Documentation License

 
  Search Encyclopedia

Search over one million articles, find something about almost anything!
 
 
  
  Featured Article
Charles V, Holy Roman Emperor

... of the princes of the Holy Roman Empire. He also attacked the Schmalkaldic League in 1546 and defeated John Frederick I[?] of Saxony and imprisoned Philip of Hesse[?] in ...

 
 
 
This page was created in 82.1 ms