Encyclopedia > Flyweight pattern

  Article Content

Flyweight pattern

Flyweight is a software design pattern. When many objects must be manipulated and these cannot afford to have extraneous data, flyweight is appropriate.

In the flyweight pattern, the data has no pointers to the data type methods, because these would consume too much space. Instead, the subroutines are called directly. In some cases, flyweight inheritance is performed by "shift-in" and "shift-out" data markers as a higher-level operation cycles through an array of flyweight data.

One classic example of a flyweight pattern are the characters stored in a word processor.



All Wikipedia text is available under the terms of the GNU Free Documentation License

 
  Search Encyclopedia

Search over one million articles, find something about almost anything!
 
 
  
  Featured Article
Class Warfare

... Press[?] in 1996. The contents runs as follows: Introduction Looking Ahead: Tenth Anniversary Interview (an interview conducted ten years since Barsamian firs ...

 
 
 
This page was created in 39.1 ms