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Civilization II

Civilization II is the sequel to Sid Meier's Civilization. The game features new ideas, such as firepower (meaning phalanxes can't beat battleships), and changes some units' abilities and strengths--for instance, engineers and settlers can be automated to improve surrounding areas, but no longer ignore enemy zones of control. Attack strength of the cruise missile has been decreased; defense strength of stealth bombers[?] has been increased.



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