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Civilization II

Civilization II is the sequel to Sid Meier's Civilization. The game features new ideas, such as firepower (meaning phalanxes can't beat battleships), and changes some units' abilities and strengths--for instance, engineers and settlers can be automated to improve surrounding areas, but no longer ignore enemy zones of control. Attack strength of the cruise missile has been decreased; defense strength of stealth bombers[?] has been increased.



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...   Contents 242 Centuries: 2nd century - 3rd century - 4th century Decades: 190s 200s 210s 220s 230s - 240s - 250s 260s 270s 280s 290s Years: 237 238 239 ...

 
 
 
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