Civilization II is the sequel to Sid Meier's Civilization. The game features new ideas, such as firepower (meaning phalanxes can't beat battleships), and changes some units' abilities and strengths--for instance, engineers and settlers can be automated to improve surrounding areas, but no longer ignore enemy zones of control. Attack strength of the cruise missile has been decreased; defense strength of stealth bombers[?] has been increased.
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As of the census of 2000, there are 4,950 people, 1,924 households, and 1,252 families residing in the town. The population density is 225.9/km² (584.8/mi²). ...