Initially the system sold well, but because of poor games it was eventually considered a failure. The system was quite difficult to program for, as the hardware had a large number of bugs, including one in the memory controller that kept some of its processors from being able to execute code from the system RAM [1] (http://slashdot.org/articles/00/03/02/1430232.shtml#1225535) [2] (http://slashdot.org/articles/00/03/02/1430232.shtml#1225584). The final nail in its coffin was the release of both the Sony PlayStation and Sega Saturn. In a last ditch effort, Atari tried to play down these two consoles by claiming the Jaguar was the only 64-bit system. Their effort was in vain, and production of the Jaguar stopped after the sale of Atari to JT Storage.
CPUs: | "Tom" (the video processor) - 32/64 bit graphics processor at 26.59Mhz, 64 bit object processor, 64 bit blitter, 64 bit DRAM controller "Jerry" (the audio processor) - 32 bit DSP at 26.6Mhz Motorola 68000 at 13.295Mhz |
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RAM: | 2MB |
Storage: | Cartridge - up to 6MB |
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