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Anti-pattern

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In computer science, anti-patterns are problems that happen frequently in computer programming and that should be avoided in good practice. In other words, while design patterns are good examples, anti-pattern is negative examples. They are also known as pitfalls Among them are:

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East Farmingdale, New York

... is 3.52. In the town the population is spread out with 26.0% under the age of 18, 9.4% from 18 to 24, 34.6% from 25 to 44, 19.4% from 45 to 64, and 10.6% who are 65 ...

 
 
 
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