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Anti-pattern

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In computer science, anti-patterns are problems that happen frequently in computer programming and that should be avoided in good practice. In other words, while design patterns are good examples, anti-pattern is negative examples. They are also known as pitfalls Among them are:

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Digital Rights Management

... would include in all computer systems obligatory mechanisms controlling use in ways deemed by copyright holders to be unacceptable. See Professor Edward Felten's ...

 
 
 
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